Table of Contents
The log is the main 'UI' of a build tool. If it is too verbose, real warnings and problems are easily hidden by this. On the other hand you need relevant information for figuring out if things have gone wrong. Gradle defines 6 log levels, as shown in Table 22.1, “Log levels”. There are two Gradle-specific log levels, in addition to the ones you might normally see. Those levels are QUIET and LIFECYCLE. The latter is the default, and is used to report build progress.
Table 22.1. Log levels
Level | Used for |
ERROR | Error messages |
QUIET | Important information messages |
WARNING | Warning messages |
LIFECYCLE | Progress information messages |
INFO | Information messages |
DEBUG | Debug messages |
You can use the command line switches shown in Table 22.2, “Log level command-line options” to choose different log levels. In Table 22.3, “Stacktrace command-line options” you find the command line switches which affect stacktrace logging.
Table 22.2. Log level command-line options
Option | Outputs Log Levels |
no logging options | LIFECYCLE and higher |
-q or --quiet
|
QUIET and higher |
-i or --info
|
INFO and higher |
-d or --debug
|
DEBUG and higher (that is, all log messages) |
Table 22.3. Stacktrace command-line options
Option | Meaning |
No stacktrace options | No stacktraces are printed to the console in case of a build error (e.g. a compile error). Only in
case of internal exceptions will stacktraces be printed. If the DEBUG log level
is chosen, truncated stacktraces are always printed.
|
-s or --stacktrace
|
Truncated stacktraces are printed. We recommend this over full stacktraces. Groovy full stacktraces are extremely verbose (Due to the underlying dynamic invocation mechanisms. Yet they usually do not contain relevant information for what has gone wrong in your code.) |
-S or --full-stacktrace
|
The full stacktraces are printed out. |
A simple option for logging in your build file is to write messages to standard output. Gradle redirects
anything written to standard output to it's logging system at the QUIET
log level.
Example 22.1. Using stdout to write log messages
build.gradle
println 'A message which is logged at QUIET level'
Gradle also provides a logger
property to a build script, which is an instance of
Logger
. This interface extends the SLF4J
Logger
interface and adds a few Gradle specific methods to it. Below is an example
of how this is used in the build script:
Example 22.2. Writing your own log messages
build.gradle
logger.quiet('An info log message which is always logged.') logger.error('An error log message.') logger.warn('A warning log message.') logger.lifecycle('A lifecycle info log message.') logger.info('An info log message.') logger.debug('A debug log message.') logger.trace('A trace log message.')
You can also hook into Gradle's logging system from within other classes used in the build (classes from
the buildSrc
directory for example). Simply use an SLF4J logger. You can use this
logger the same way as you use the provided logger in the build script.
Example 22.3. Using SLF4J to write log messages
build.gradle
import org.slf4j.Logger import org.slf4j.LoggerFactory Logger slf4jLogger = LoggerFactory.getLogger('some-logger') slf4jLogger.info('An info log message logged using SLF4j')
Internally, Gradle uses Ant and Ivy. Both have their own logging system. Gradle redirects their logging
output into the Gradle logging system. There is a 1:1 mapping from the Ant/Ivy log levels to the Gradle log
levels, except the Ant/Ivy TRACE
log level, which is mapped to Gradle
DEBUG
log level. This means the default Gradle log level will not show any Ant/Ivy output
unless it is an error or a warning.
There are many tools out there which still use standard output for logging. By default, Gradle redirects
standard output to the QUIET
log level and standard error to the ERROR
level. This behavior is configurable. The project object provides a
LoggingManager
, which allows you to change the log levels that
standard out or error are redirected to when your build script is evaluated.
Example 22.4. Configuring standard output capture
build.gradle
logging.captureStandardOutput LogLevel.INFO
println 'A message which is logged at INFO level'
To change the log level for standard out or error during task execution, tasks also provide a LoggingManager
.
Example 22.5. Configuring standard output capture for a task
build.gradle
task logInfo {
logging.captureStandardOutput LogLevel.INFO
doFirst {
println 'A task message which is logged at INFO level'
}
}
Gradle also provides integration with the Java Util Logging, Jakarta Commons Logging and Log4j logging toolkits. Any log messages which your build classes write using these logging toolkits will be redirected to Gradle's logging system.
You can replace much of Gradle's logging UI with your own. You might do this, for example, if you want to
customize the UI in some way - to log more or less information, or to change the formatting. You replace
the logging using the Gradle.useLogger(java.lang.Object)
method. This
is accessible from a build script, or an init script, or via the embedding API.
Note that this completely disables Gradle's default output.
Below is an example init script which changes how task execution and build completion is logged.
Example 22.6. Customizing what Gradle logs
init.gradle
useLogger(new CustomEventLogger()) class CustomEventLogger extends BuildAdapter implements TaskExecutionListener { public void beforeExecute(Task task) { println "[$task.name]" } public void afterExecute(Task task, TaskState state) { println() } public void buildFinished(BuildResult result) { println 'build completed' if (result.failure != null) { result.failure.printStackTrace() } } }
Output of gradle -I init.gradle build
> gradle -I init.gradle build [compile] compiling source [testCompile] compiling test source [test] running unit tests [build] build completed
Your logger can implement any of the listener interfaces listed below. When you register a logger, only the logging for the interfaces that it implements is replaced. Logging for the other interfaces is left untouched. You can find out more about the listener interfaces in Section 20.6, “Responding to the lifecycle in the build script”.