Table of Contents
A Gradle plugin packages up reusable pieces of build logic, which can be used across many different projects and builds. Gradle allows you to implement your own custom plugins, so you can reuse your build logic, and share it with others.
You can implement a custom plugin in any language you like, provided the implementation ends up compiled as bytecode. For the examples here, we are going to use Groovy as the implementation language. You could use Java or Scala instead, if you want.
There are several places where you can put the source for the plugin.
You can include the source for the plugin directly in the build script. This has the benefit that the plugin is automatically compiled and included in the classpath of the build script without you having to do anything. However, the plugin is not visible outside the build script, and so you cannot reuse the plugin outside the build script it is defined in.
buildSrc
projectYou can put the source for the plugin in the
directory.
Gradle will take care of compiling and testing the plugin and making it available on the
classpath of the build script. The plugin is visible to every build script used by the build.
However, it is not visible outside the build, and so you cannot reuse the plugin outside the
build it is defined in.
rootProjectDir
/buildSrc/src/main/groovy
See Chapter 41, Organizing Build Logic for more details about the buildSrc
project.
You can create a separate project for your plugin. This project produces and publishes a JAR which you can then use in multiple builds and share with others. Generally, this JAR might include some custom plugins, or bundle several related task classes into a single library. Or some combination of the two.
In our examples, we will start with the plugin in the build script, to keep things simple. Then we will look at creating a standalone project.
To create a custom plugin, you need to write an implementation of Plugin
.
Gradle instantiates the plugin and calls the plugin instance's Plugin.apply(T)
method when the
plugin is used with a project. The project
object is passed as a parameter, which the plugin can use to configure the project however it needs to.
The following sample contains a greeting plugin, which adds a hello
task to the project.
Example 39.1. A custom plugin
build.gradle
apply plugin: GreetingPlugin class GreetingPlugin implements Plugin<Project> { void apply(Project project) { project.task('hello') << { println "Hello from the GreetingPlugin" } } }
Output of gradle -q hello
> gradle -q hello Hello from the GreetingPlugin
One thing to note is that a new instance of a given plugin is created for each project it is applied to. Also
note that the Plugin
class is a generic type. This example has it receiving the
Project
type as a type parameter. It's possible to write unusual custom
plugins that take different type parameters, but this will be unlikely (until someone figures out more
creative things to do here).
Most plugins need to obtain some configuration from the build script. One method for doing this is to use extension objects.
The Gradle Project
has an associated ExtensionContainer
object
that helps keep track of all the settings and properties being passed to plugins. You can capture user input by telling
the extension container about your plugin. To capture input, simply add a Java Bean compliant class into the extension container's list of
extensions. Groovy is a good language choice for a plugin because plain old Groovy objects contain all the getter and setter methods
that a Java Bean requires.
Let's add a simple extension object to the project. Here we add a greeting
extension object to the
project, which allows you to configure the greeting.
Example 39.2. A custom plugin extension
build.gradle
apply plugin: GreetingPlugin greeting.message = 'Hi from Gradle' class GreetingPlugin implements Plugin<Project> { void apply(Project project) { // Add the 'greeting' extension object project.extensions.create("greeting", GreetingPluginExtension) // Add a task that uses the configuration project.task('hello') << { println project.greeting.message } } } class GreetingPluginExtension { def String message = 'Hello from GreetingPlugin' }
Output of gradle -q hello
> gradle -q hello Hi from Gradle
In this example, GreetingPluginExtension
is a plain old Groovy object with a field called message
.
The extension object is added to the plugin list with the name greeting
. This object then becomes available as a project property
with the same name as the extension object.
Oftentimes, you have several related properties you need to specify on a single plugin. Gradle adds a configuration closure block for each extension object, so you can group settings together. The following example shows you how this works.
Example 39.3. A custom plugin with configuration closure
build.gradle
apply plugin: GreetingPlugin greeting { message = 'Hi' greeter = 'Gradle' } class GreetingPlugin implements Plugin<Project> { void apply(Project project) { project.extensions.create("greeting", GreetingPluginExtension) project.task('hello') << { println "${project.greeting.message} from ${project.greeting.greeter}" } } } class GreetingPluginExtension { String message String greeter }
Output of gradle -q hello
> gradle -q hello Hi from Gradle
In this example, several settings can be grouped together within the greeting
closure.
The name of the closure block in the build script (greeting
) needs to match the extension object name.
Then, when the closure is executed, the fields on the extension object will be mapped to the variables within the closure
based on the standard Groovy closure delegate feature.
When developing custom tasks and plugins, it's a good idea to be very flexible when accepting input configuration for file locations.
To do this, you can leverage the Project.file(java.lang.Object)
method to resolve values to files as late as possible.
Example 39.4. Evaluating file properties lazily
build.gradle
class GreetingToFileTask extends DefaultTask { def destination File getDestination() { project.file(destination) } @TaskAction def greet() { def file = getDestination() file.parentFile.mkdirs() file.write "Hello!" } } task greet(type: GreetingToFileTask) { destination = { project.greetingFile } } task sayGreeting(dependsOn: greet) << { println file(greetingFile).text } ext.greetingFile = "$buildDir/hello.txt"
Output of gradle -q sayGreeting
> gradle -q sayGreeting Hello!
In this example, we configure the greet
task destination
property as a closure, which is evaluated with
the Project.file(java.lang.Object)
method to turn the return value of the closure into a file object
at the last minute. You will notice that in the example above we specify the greetingFile
property value after we have
configured to use it for the task. This kind of lazy evaluation is a key benefit of accepting any value when setting a file property, then
resolving that value when reading the property.
Now we will move our plugin to a standalone project, so we can publish it and share it with others. This project is simply a Groovy project that produces a JAR containing the plugin classes. Here is a simple build script for the project. It applies the Groovy plugin, and adds the Gradle API as a compile-time dependency.
Example 39.5. A build for a custom plugin
build.gradle
apply plugin: 'groovy'
dependencies {
compile gradleApi()
compile localGroovy()
}
Note: The code for this example can be found at samples/customPlugin/plugin
in the ‘-all’ distribution of Gradle.
So how does Gradle find the Plugin
implementation? The answer is you need to provide a properties file in the jar's
META-INF/gradle-plugins
directory that matches the id of your plugin.
Example 39.6. Wiring for a custom plugin
src/main/resources/META-INF/gradle-plugins/org.samples.greeting.properties
implementation-class=org.gradle.GreetingPlugin
Notice that the properties filename matches the plugin id and is placed in the resources folder, and
that the implementation-class
property identifies the Plugin
implementation class.
Plugin ids are fully qualified in a manner similar to Java packages (i.e. a reverse domain name). This helps to avoid collisions and provides a way to group plugins with similar ownership.
Your plugin id should be a combination of components that reflect namespace (a reasonable pointer to you or your organization)
and the name of the plugin it provides. For example if you had a Github account named “foo” and your plugin was named “bar”,
a suitable plugin id might be com.github.foo.bar
. Similarly, if the plugin was developed at the baz organization,
the plugin id might be org.baz.bar
.
Plugin ids should conform to the following:
org.gradle
and com.gradleware
namespaces may not be used.Although there are conventional similarities between plugin ids and package names, package names are generally more detailed than is necessary for a plugin id. For instance, it might seem reasonable to add “gradle” as a component of your plugin id, but since plugin ids are only used for Gradle plugins, this would be superfluous. Generally, a namespace that identifies ownership and a name are all that are needed for a good plugin id.
If you are publishing your plugin internally for use within your organization, you can publish it like any other code artifact. See the ivy and maven chapters on publishing artifacts.
If you are interested in publishing your plugin to be used by the wider Gradle community, you can publish it to the Gradle plugin portal. This site provides the ability to search for and gather information about plugins contributed by the Gradle community. See the instructions here on how to make your plugin available on this site.
To use a plugin in a build script, you need to add the plugin classes to the build script's classpath. To
do this, you use a “buildscript { }
” block, as described in Section 25.4, “Applying plugins with the buildscript block”.
The following example shows how you might do this when the JAR containing the plugin has been published
to a local repository:
Example 39.7. Using a custom plugin in another project
build.gradle
buildscript { repositories { maven { url uri('../repo') } } dependencies { classpath group: 'org.gradle', name: 'customPlugin', version: '1.0-SNAPSHOT' } } apply plugin: 'org.samples.greeting'
Alternatively, if your plugin is published to the plugin portal, you can use the incubating plugins DSL (see Section 25.5, “Applying plugins with the plugins DSL”) to apply the plugin:
Example 39.8. Applying a community plugin with the plugins DSL
build.gradle
plugins { id "com.jfrog.bintray" version "0.4.1" }
You can use the ProjectBuilder
class to create
Project
instances to use when you test your plugin implementation.
Example 39.9. Testing a custom plugin
src/test/groovy/org/gradle/GreetingPluginTest.groovy
class GreetingPluginTest { @Test public void greeterPluginAddsGreetingTaskToProject() { Project project = ProjectBuilder.builder().build() project.pluginManager.apply 'org.samples.greeting' assertTrue(project.tasks.hello instanceof GreetingTask) } }
You can use the incubating Java Gradle Plugin development plugin
to eliminate some of the boilerplate declarations in your build script and provide some basic validations
of plugin metadata. This plugin will automatically apply the Java plugin,
add the gradleApi()
dependency to the compile configuration, and perform plugin metadata
validations as part of the jar
task execution.
Example 39.10. Using the Java Gradle Plugin Development plugin
build.gradle
plugins {
id "java-gradle-plugin"
}
When publishing plugins to custom plugin repositories using the ivy or maven publish plugins, the Java Gradle Plugin development plugin will also generate plugin marker artifacts named based on the plugin id which depend on the plugin's implementation artifact.
Gradle provides some utility classes for maintaining collections of objects, which work well with the Gradle build language.
Example 39.11. Managing domain objects
build.gradle
apply plugin: DocumentationPlugin books { quickStart { sourceFile = file('src/docs/quick-start') } userGuide { } developerGuide { } } task books << { books.each { book -> println "$book.name -> $book.sourceFile" } } class DocumentationPlugin implements Plugin<Project> { void apply(Project project) { def books = project.container(Book) books.all { sourceFile = project.file("src/docs/$name") } project.extensions.books = books } } class Book { final String name File sourceFile Book(String name) { this.name = name } }
Output of gradle -q books
> gradle -q books developerGuide -> /home/user/gradle/samples/userguide/organizeBuildLogic/customPluginWithDomainObjectContainer/src/docs/developerGuide quickStart -> /home/user/gradle/samples/userguide/organizeBuildLogic/customPluginWithDomainObjectContainer/src/docs/quick-start userGuide -> /home/user/gradle/samples/userguide/organizeBuildLogic/customPluginWithDomainObjectContainer/src/docs/userGuide
The Project.container(java.lang.Class)
methods create instances of NamedDomainObjectContainer
, that have many useful methods for managing and configuring the objects. In order
to use a type with any of the project.container
methods, it MUST expose a property named “name
”
as the unique, and constant, name for the object. The project.container(Class)
variant of the container method creates
new instances by attempting to invoke the constructor of the class that takes a single string argument, which is the desired name of the object.
See the above link for project.container
method variants that allow custom instantiation strategies.